Edutainment: Is There a Role For Popular Culture in Education?
Popular interest in history is peaking like perhaps never before in the 21st century. Films such as Spartan gore-fest 300 have proven big hits at the box office in recent years, and many more ancient world movies – including Centurion, Clash of the Titans and Valhalla Rising – are set to arrive in 2010. TV historians such as Simon Schama and David Starkey are household names. Dan Brown's Lost Symbol dominated the fiction chart in the past year (check out our pick of the titles of 2009), and all of the novels shortlisted for the Man Booker prize in 2009 were set against historical backdrops, with the winner – Hilary Mantell’s Tudor England-based Wolf Hall – proving the most popular Booker prize winner of all time.
The past most definitely sells. Yet, for some reason, interest in history as a subject of study is dwindling among young learners – in England pupils taking history at GCSE level has dropped as low as one in three. Some voices argue that we need to do a better job of firing youngsters’ imaginations when it comes to teaching history, by using learning tools that excite as well as enlighten – in other words making better use of edutainment, as it’s known.
Can historical fiction – in the form of novels, plays, films or even video games – pass as education when it comes to teaching history? Or are the old fashioned ways still the best? We asked a number of commentators, and their responses were consistent: with caveats, there’s undoubtedly a place for entertainment in modern learning, as a means of channeling youngsters into the streams of traditional education.
Masters and Soldiers
Historical fiction is basically anything that takes real historical events – even just a kernel of them – as the starting point for telling a tale. They’re about as old as history itself, with perhaps the earliest work of historical fiction dating back as far as 800 BC, when Homer wrote about the Trojan War in the Iliad. In the last couple of hundred years, all from books by literary giants such as Walter Scott and Gore Vidal, to classic movies such as Spartacus, Ben Hur and Gladiator, and video games like the Call of Duty franchise, could be considered works of historical fiction.
No one would be so daft as to suggest that Call of Duty or the Sims 3: World Adventures expansion packs represent especially enlightening history lessons. However, games such as Civilization are packed with facts and personalities that bring the ancient world to life, and the new field of 'serious gaming' continues to produce games especially designed to educate as well as entertain.
Other sources are more easily accepted as educational. Few people would be so bold as to claim that the Iliad fails to play a key role in teaching us about classical history, or that Shakespeare can teach us nothing about the ancient world of Cleopatra, Mark Antony or Julius Caesar. It lifts characters and tales from the ancient world off the page and into our imaginations, even if Homer’s epic tale of Gods, heroism, fate and warfare has to be taken with a large pinch of salt. There are lots of other modern works of modern historical fiction that deserve to be treated similarly.
Opening the Book on Edutainment
“I have to confess that the word ‘edutainment’ makes me bristle a bit,” says Margaret Donsbach, editor of www.historicalnovels.info, “because it seems to imply there’s something flimsy and suspect about anything that combines entertainment with education. Ideally, learning something worthwhile should always be at least a little bit fun. I’m sure a lot of academics find their work tremendously enjoyable.”
Historical novels are, in Donsbach’s opinion, a highly useful educational tool. Traditional academia, if approached from a standing start, can present an uninspiring and imposing prospect, she believes. “While some historians do have an engaging writing style, the typical history book is terribly dry, and more likely to persuade students history is boring than to convey how exciting the study of history can be,” she says. “If educators remind students that historical fiction is an imaginative endeavor inspired by the historical record, not an unadorned compilation of facts, it can be tremendously valuable in conveying a sense of what the past was like and whetting students’ appetites for learning more.”
Donsbach points to the likes of Rosemary Sutcliff’s historical novels for young people as examples of works of fiction that have inspired a desire for further investigation of the past. “The Eagle of the Ninth (which is currently being adapted into a major motion picture) inspired a lifelong love of history and historical fiction for many people my age and is still attracting readers,” she says. Many people may equally have had their interest in history fuelled by the television mini-series based on the novel I, Claudius by Robert Graves. “It made many people viscerally aware that ancient Romans were real creatures of emotion, intellect and imagination,” says Donsbach. “It was a far more authentic portrayal of life in ancient Rome than the heavily romanticised films of earlier decades.”
As the 2009 Booker prize shortlist demonstrates, quality historical fiction still arrives by the bundle every year. Long may it continue, because the steady flow of such novels (Donsbach lists over 5,000 by time and place on her site), as well as other forms of historical fiction, has in Donsbach’s opinion had a pervasive effect in keeping popular interest in history alive and thriving. “Perhaps the individual novels and films that make a big media splash are actually less important than the cumulative influence of a variety of quality novels and films,” she concludes, “which stimulate the kind of quiet, persistent reflections that are, ultimately, the most illuminating and life-changing.”
Historical Cinema – Inspiring, But Not Trustworthy
Film critic and author Eddie Harrison believes that the big screen – which has seen a vast array of ancient world hits and flops over the years – similarly has an important part to play in bringing the past to life on an educational level. However, he’s quick to warn against movies ever being treated as anything more than a loose introduction to history.
“I’m a firm believer that film has always played a vital role in connecting audiences with history,” he says. “But film, in my opinion, should only be seen as a jumping off point for further learning, and only as a tertiary source, never primary or even secondary. I’d no more encourage someone to consider a film as a historical document as I would advise them to use a Henry James novel as a guidebook to New York. It would be a complete misunderstanding of the purpose for which the work was created. The narrative of a film requires real events to be bent and reshaped according to artistic and commercial concerns, making all films extremely unreliable as historical sources, whatever their claims to authenticity might be. They should be enjoyed, but not trusted.”
Harrison points to the likes of Jean Jaques-Annaud’s Quest for Fire (1982), Pier Paolo Pasolini’s The Gospel According to St Matthew (1964) and Nicolas Winding Refn’s Valhalla Rising (set for cinema release in 2010) as examples of movies that manage to engage and entertain while also skillfully evoking ancient historical settings. “I’d happily confess that Clash of the Titans (the 1981 original) was a film which got me interested in Greek mythology,” he continues, “and that the wild anachronism of Raquel Welch’s cave-girl boots, false-eyelashes or even her very existence in a world of dinosaurs never impeded my enjoyment of One Million BC.”
But then there’s the “graveyard” of ancient world movies too, as Harrison calls it, which is well-stocked. “It would be hard to muster much enthusiasm for Richard Gere in King David, John Wayne as Genghis Khan in The Conqueror or Joan Collins in Land of the Pharaohs,” says Harrison. “Anyone who uses these texts to further their understanding of history is likely to do more damage than good.”
Historical Learning in the Age of the Technological Revolution
Blogging for The Guardian, historian Bethany Hughes suggested that deteriorating interest in history as a GCSE subject in England can be reversed with innovative new approaches to teaching that serve to “make history cool again”. She points to the example of Zack Snyder’s film 300 – which was based on a graphic novel, and influenced by Hughes documentary The Spartans – as an example of historical fiction that inspired unprecedented interest from young people, and indeed owed much of its box office triumph to the fervent backing it received from them. “The massive grassroots success,” of that movie, Hughes wrote, “demonstrates there is a vast appetite among 15-25 year olds to share in the experience of the long-dead.”
In 300, the historical record came together with Hollywood fantasy to create a thrilling example of visual storytelling that – however loosely factual, and gratuitously gory – crucially had the power to inspire interest in Spartan legend and the classical Greeks. “The film quoted Herodotus virtually verbatim, and has been watched by more than 150 million worldwide,” Hughes continued. “Its success – aided by enthusiastic bloggers who promoted the film online and were later listed in the credits – has made educationalists think again. Maybe it is not just social history – the belt buckles and soup ladles – that connects us to the past, but a grander idea, an idea that shared memory is essential to being human.”
Technology, in particular the internet, is something that Hughes was eager to stress needs to be harnessed more as a tool for feeding young peoples’ hunger for finding out about the past. It’s role in doing so is practically enshrined in classical thinking, as one ancient Greek example shows:
“At the end of the 20th century technology was all,” wrote Hughes. “History was a dirty word. But then the millennium came and went and the future did not hold all the answers. History instructs us in the cock-ups and triumphs of others. And new technology services that fundamental humanist benefit. Around 1,800 years ago, one man had the same idea. The Greek philosopher and medic Galen wrote that human civilisation develops best when techne (skill or craft) buttresses human enlightenment. The result: ‘Greater and better by far than our fathers it is our boast to be.’
“The technological revolution is itself a direct descendant of the Ancient Greeks’ historia and the web is populated by young people who want to dive into the past,” she summed up. “We just have to jog their memories and remind them that a GCSE in history is one way to start.”
Technology is being used more and more both inside and outside of the classroom. Schools are increasingly keen to employ computer games and web-based resources as part of their arsenal of teaching tools, and several museums including the Brooklyn Museum in New York, and Glasgow's Hunterian, are going mobile with iphone apps.
Heritage Key's own King Tut Virtual offers an immersive educational experience full of highly accurate historical fact, and is a great way to discover ancient history whilst actually having fun (read about why - and how - we did it here), and Stonehenge Virtual promises the same level of authenticity. Virtual reality is a tool also used by archaeologists and museums to actively learn about historical sites and artefacts. Projects like Virtual Sambor Prei Kuk are an excellent way to experience ancient sites.
Assume Nothing - Question Everything
Peter Brown is the Head of learning and Interpretation at the Manchester Museum. For him, edutainment is a vital tool for sparking young peoples’ love of history, as long as it’s accompanied with a firm respect for where the fiction ends and the facts begin.
“As a long-standing advocate of ‘stealth learning’ I’m all in favour of anything that stimulates people’s interest in a subject,” he says. “Although I’ve lost count of the number of times young museum visitors have said, when asked what they’d learned, that they were too busy enjoying themselves!
“It’s true that new myths are created when artistic license and factual accuracy come to blows but in my experience even young children understand that there is a difference between storytelling and reportage. They enjoy the thrill of mummies coming back to life while being completely aware that it doesn’t happen.”
Brown stresses that young learners above all have to be taught that, no matter what they’re studying – be it a blockbuster film, a Sims expansion pack, or an academic textbook – they need to scrutinize the facts as they’re presented and ask the right questions. “The real problem is in the subtle anomalies and inaccuracies that are harder to spot,” he says. “Through our learning programme we encourage learners to be critical of all sources, including the museum and their teachers, when they are researching a subject. The more discriminating they are, the less worrying ‘edutainment’ becomes.”



videos
Comments
Personally I think 'EDUtainment' - I hope I got the stress right - is the way to go. At least if it means presenting history that way that it becomes interesting, take the facts, and layer them with entertainment, rather than adjusting them to entertain.
Were it not for 'comics' like Alex, Papyrus, Asterix & Obelix, as a kid, I would have been less fascinated by history. The computer game 'Age of Empires' definitely deserves some credit too, as well as kids novels such as 'Kruistocht in Spijkerbroek' and last but not least, I want to than my mom. But seriously, why was 'Big Brother' such a hit? Voyeuris in a society of strangers. Add that bit of 'personal detail' to history, and it becomes interesting. My history teacher said one sensible thing - we never got along after she banned my presentation on concentration camps due to shocking -, that we need to now history as to not make the same mistakes agian. I'm sure she got that from someone else, but the point is valid. For example, who cares exactly in which year the Nazi's came to power? The most important fact that students need to know is what exactly happened after. And to give them a notion that mass genocide is definitely not a 20th century invention. And neither is war. Or loyalty, or love, or medicine, or.. etc.
Students need to learn that the winners/surviving always write the history, and how to be sceptical about all sources, and especially Hollywood movies. But if it takes exactly those movies to get them interested, why not? And if you see photographs from the 'Creationism Museum' and some biblical themed theme parks, don't you think we should grasps _any_ opportunity we have to prove there was a world already at 10,000BC*.
I've recently discovered the 'Horrible Histories' book and TV series and imho, that really is the way to go. Fun, but correct facts to grab the attention, possibilities to experience history evoking thoughts about how life must have been back then, showcasing the skills and knowledge of the people that pre-date us, giving facts and possible interpretations and surely, those who want to learn more will! And if it takes a bit of a storyline to get the point across that the earth exists for more than 5,700 years, so be it! ;)
* But nothing justifies that movie!
Great article Malcolm. If people learn through 'doing' rather than through 'being told' something, then interactive entertainment has got to be the way to go. Projects like King Tut Virtual and Virtual Qumran, and some of the more informative video games, are a brilliant way for people to learn, and mean the learner is more likely to retain that knowledge. I really liked Pete Brown's comments though about users needing to exercise discrimination. In the past, when education was sternly delivered by authorised teachers, learners weren't encouraged to question their source. Now, young people are becoming much more pro-active about choosing which sources to use, and which to trust. Edutainment actually makes for a more intelligent, thoughtful, interested learner.
Here, by the sound of it, is the sort of programme that threatens to give historical fiction a bad name. I haven't seen any of Spartacus: Blood and Sand yet - it's only just premiering in the US at the moment - but it's by all reports an orgy of gore, nudity and general depravity. It's "the boldest show on television", according to the trailer, which suggests a kind of cross between Gladiator, 300 and a low-rent skin flick:
I'm not suggesting that Romans didn't get naked and kill each other of course (possibly even at once), just that another programme cashing-in on the sheer titillation factor of ancient times might have the effect of crudely skewing peoples' interest in history, not to mention their understanding of it. It might be a good watch, though, so I'll reserve judgement just for now. Any advanced word on the show from our US readers would be much appreciated!
Post new comment