Digital Space: Designing Virtual Environments (Paperback)

Digital Space: Designing Virtual Environments (Paperback)
by Peter Weishar

Thanks to recent improvements in 3-D software, architects and designers can create on the computer more easily than ever before. "Digital Space" is a comprehensive, user-friendly guide that explains, step-by-step, how to create models - set designs - lighting - animation - rendering - and more. It covers digital techniques such as fly-thoughts, texture-mapping, 3-D modeling, ray tracing, and radiosity. Also included is a section on tops and shortcuts for faster execution, reduced file size, and simulations. Finally, a detailed case study is shown from concept to completion to illustrate the principles in action.

Take control of the latest technology in 3D design with this comprehensive guide for architects, designers, illustrators, and graphics professionals. Digital Space provides start-to-finish, how-to instructions of 3D design that close the gap between software manuals and traditional architecture and design books. Chapters include: industry overview...planning...space design...modeling...lighting...textures...interior space...exterior space...rendering...tips and techniques...glossary of terms. The non-technical language and abundant illustrations make Digital Space: Designing Virtual Environments one of the most accessible guides to 3D design on the market. From basic concepts to sophisticated applications, it covers: the design process; optimal working techniques; 3D modeling; methods of streamlining complex tasks; real world case studies; extensive interviews with famous 3D artists.

McGraw-Hill Inc.,US (1 Jun 1998)
240 pages
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